Category Archives: Characters

This category covers characters from practical tips to psychological theory.

Browse through the articles or use the search box at the top of the page to find just what you are looking for, and may the Muse be with you!

Psychology, Personality, Persona & Perception – The 4 P’s Revisited

Some time ago, I wrote a short article describing the four P’s of character: Psychology, Personality, Persona and Perception.

Psychology was described as the underlying structure and dynamics of a character’s given mind set.  Personality were the interests and mannerisms of a character that define the specific areas to which its psychology is applied.  Persona is the face a character presents to the world – its apparent personality which enhances some things, diminishes other and adds or eliminates traits and attributes that don’t really exist in its actual personality.  Finally, Perception is how a character tailors or applies its persona to adapt to or manipulate specific people and/or situations.

My understanding of the four P’s emerged from my work on a new book entitled, The Story Mind, which is intended to document and advance the concept that every narrative operates as a model of the mind’s operating system.

In fiction, this means that characters represent facets of the overall mind of the story itself in addition to being real people in their own right.  In the real world, it means that people automatically self-organize into groups structured by narrative in which each participant evolves into a role within the group an a facet of the group mind, becoming the voice of reason, for example.  In this manner the problem-solving capacity of the group as a whole is enhanced by having each member specialize in a different aspect of problem solving, rather than simply being a collection of parallel processors all trying to attack the central issue from all sides as general practitioners.

In the ongoing development of the Story Mind book, I have come to focus more and more on the real world implications of narrative theory.  In fact, so much new material is emerging that I felt it would be worthwhile to jot down this quick article outlining some of the more intriguing applications.

For some twenty years we have described how a main character in a story who is by nature a do-er, would be an uncomfortable participant in deliberation/decision story in which they are required to soul-search and perhaps superficially adopt an attitude in order to affect the participation of others and even as a requirement to achieve the goal.

Similarly, a main character who is by nature a be-er would be uncomfortable in a story that required them to take action rather than influence others in order to achieve the goal.

Yet new understandings indicate that even archetypal objective characters such as Protagonist, Antagonist, Reason or Emotion, who are not the main character (not the individual grappling with the story’s central message issue or moral) may still suffer internal dissonance in fulfilling their structurally mandated role within the greater Story Mind.

A reluctant Protagonist or an emotionally-driven individual forced to function as the Reason archetype will suffer a growing angst caused by their situational inability to respond in a manner appropriate to their true make-up, their true underlying psychology.

Similarly, an actor in a role in an ongoing television series or long-term stage production may find that the character they portray chafes at their inner self if it is a poor fit.  Depending on the magnitude of this dissonance an actor may be unsuccessful in being able to continue to portray their character in the long term – partially due to the internal strain and partly due to their declining ability to show the character to the audience with complete integrity.

Even if an actor in dissonance with their character can overcome their internal angst and continue to portray that fictional psychology, their own blind spots will provide weak spots in their presentation in which inconsistent attributes belonging to the actor may slip into the performance unnoticed, thereby rendering a character that the audience will see as not ringing true.  In addition, things a given character would certainly do may never come to the mind of the actor if the fit is too poor.

Conversely, if the fit is close but not exact, continued portrayal may cause the actor to gradually alter their own underlying psychology to match that of the character, losing themselves in the role.  In this case, once the role is over, the actor has become the character in real life, at least in a psychological sense, and even during the role the actor may begin to respond more as the character than as themselves.  In fact, method acting is all about immersion in a role, but the psychological process of behavioral modification is always at work. In the real world this leads to such scenarios as the Stockholm Syndrome in which a victim comes to side with the perpetrator.

Naturally, the degree of dissonance and the length of the portrayal are the essential moderating factors which determine if an actor will be successful in playing a given character and whether or not the actor will be altered by the process and to what degree.

Taking all of this into consideration, we can see that fictional characters must illustrate this dissonance within the narrative itself.  At the next level, an actor must not only portray that dissonance, but be alert to the actual dissonance which may grown within themselves.  And finally, in the real world, we should all take stock, from time to time, whether our Psychology, Personality, Persona and Perception are (individually or in some combination) creating dissonance with and alteration of our essential natures in our own lives, for good or for bad.

For more information on real world narratives, read my article The False Narrative

Melanie Anne Phillips
Co-creator, Dramatica

The Villain Breaks Out!

Excerpted from “Hero” is a Four-Letter Word

The Villain Breaks Out!

A villain is the dramatic antithesis of a hero, and therefore has the following four attributes:

▪    He is the Antagonist

▪    He is the Influence Character

▪    He is second in prominence to the Central Character

▪    He is a Bad Guy

By definition:

The Antagonist is the Principal Impediment in the plot – the chief obstacle to the achievement of the story’s overall goal.

The Influence Character is the most persuasive character – the one who argues the devil’s advocate position to that of the Main Character regarding the personal or moral issue the story seems to be about.

The Second Most Prominent Character is the one who stands out most strongly among the players, save for the hero.

The Bad Guy is the standard bearer of immorality – the character whose intent is to do the wrong thing.

Putting it all together then, a villain tries to prevent the goal from being achieved, represents the counterpoint to the audience position in the story, it the second most prominent character, and seeks to do the wrong thing. Now we can see that when we created a hero who was a bad guy and another who was an antagonist, we were actually borrowing attributes from the villain. In the same manner, the villain can borrow attributes from the hero. For example, we might fashion a character with the following four attributes:

▪    Antagonist

▪    Influence Character

▪    Second Most Prominent

▪    Good Guy – (An element from the hero, rather than Bad Guy)

Such a character might be a friend of an anti-hero (who is a hero that is a Bad Guy), trying to prevent him from making a terrible mistake. Imagine that the anti-hero is trying to achieve a goal, represents the audience position, is most prominent, but has ill intent. The Good Guy variation on the villain would have good intent and would therefore try to thwart the anti-hero’s evil plan (antagonist), change his mind (impact character) and would be the second most prominent player next to the anti-hero.

Another variation on the typical villain might be:

▪    Protagonist

▪    Influence Character

▪    Second Most Prominent

▪    Bad Guy

In fact, it is this combination that is used most often in action/adventure stories. This character gets the ball rolling by instigating an evil scheme (protagonist/bad guy), tries to lure the “hero” to the evil side (influence character), but is second to the “hero” only in prominence.

As we can see, swapping attributes between the hero and villain opens up a world of opportunities for creating more interesting and less typical characters. But, these are not the only ways to swap attributes. For example, just because the hero is a Good Guy doesn’t mean the villain has to be a Bad Guy.

Suppose we have the following two characters:

Typical Hero:

▪    Protagonist

▪    Main Character

▪    Central Character

▪    Good Guy

Atypical Villain:

▪    Antagonist

▪    Influence Character

▪    Second Most Prominent

▪    Good Guy

Here we have a story about two people, one trying to accomplish something, the other trying to prevent it. One representing the audience position in the story, the other being the most influential with an opposing message argument. One is the most prominent; the other second in audience interest, but both believe they are doing the right thing.

These two characters are dramatically opposed. They are in conflict, both externally and internally. Yet each is driven to do what he believes is right. So who is right? Well, in fact, that is what a story built around these characters would be all about!

Indeed, the author’s message would center on convincing the audience that one of these characters was misguided and the other properly grounded. Such a story would provide an excellent opportunity to explore a moral issue that doesn’t easily fall into black and white clarity. It would stand a good chance to come across as deep, thoughtful, and provocative – and all by simply having two Good Guys duke it out.

At this point, it should be pretty clear that if you’ve only been writing with heroes and villains, you haven’t been doing anything wrong, but you have been limiting your creative opportunities.

And yet, there is still another technique to help make your heroes villains less stereotypical….

“Hero” is available for Kindle

Hero

Dramatica Trivia 3: The Contagonist Archetype

“Contagonist” is a name invented by Dramatica co-creator, Chris Huntley, to describe an archetype we hadn’t seen identified in our writing classes at USC.  Learn how the notion and the name came about:

When creating the Dramatica theory of story, we began with characters – archetypes to be specific.  We jotted down all the familiar ones – Protagonist, Antagonist, Reason, Emotion, Sidekick, Skeptic and Guardian.  But we had a problem…

First of all they all paired up except the Guardian: Protagonist/Antagonist, Reason/Emotion, Sidekick/Skeptic (faithful supporter / doubting opposer).  But the Guardian (essentially a helper/protector who is also the voice of conscience) just hung out there alone.

We suspected that stories had symmetry (though we didn’t know for sure and none of our instructors had ever said anything about that).  But, we really didn’t know what this character should be, or what to call it.

But, we were initially deriving our archetypes from the original Star Wars movie (episode IV) and saw that Protagonist/Antagonist were Luke/Darth (or so we initially thought).  Reason/Emotion were Leia/Chewbacca, Sidekick/Skeptic were the Droids/Han Solo and the Guardian was Obi Wan.

But then, if Darth was the antagonist, what role did the empire under the command of the Gran Mof Tarkin play?  After giving it much thought, we realized that while Darth comes off, especially in the opening scene, as the quintessential melodramatic villain, he is quickly relegated to the role of henchman for the Empire.

So, at first, we thought that the last archetype was Henchman.  But after more thought, we realized that a Henchman was more like a Sidekick to a Villain.  But after even more thought we determined that there was only one Sidekick, but he might be associated with either the Hero or the Villain.  For example, Renfield (Dracula’s assistant) is actually a Sidekick (a faithful supporter) even though he works for the bad guy.  And so, we concluded that a henchman was just a Sidekick in wolf’s clothing.

But then we realized that Darth wasn’t just a pain in the neck to our heroes, but he was also a thorn in the side of Tarkin and the Empire.  Darth chokes one of the other commanders and he is the one who comes up with the plan to let the Millennium Falcon escape with a homing beacon, which leads to the demise of the Death Star (“I’m taking an awful chance, Vader,” says Tarkin.  “This had better work,” indicating it is Darth’s idea.)

So, if Darth screws up both sides, we realized he was similar to the archetype of the Trickster.  But, he also represented the dark side of the force – the temptation of the dark side.

And then we had it.  Darth was actually the opposite of Obi Wan.  Rather than functioning as Obi Wan’s help and conscience, Darth represented hinder and temptation – the exat opposites.  So Obi Wan /Darth represented a pair of archetypes, completing the symmetry of that part of story structure.

But – what to call that character?  He wasn’t really a trickster, but more like a monkey wrench in the plans of both sides.  And, he was also the tempter.   So, Chris considered that this new archetype had a negative impact on both the Protagonist and the Antagonist but often associated withe either of them a s a lieutenant or henchman, and cleverly named him the Contagonist.  Con (against – as in Pro and Con) and Con (with – as in Chili con Carne): Contagonist.

Since then (some 22 years ago as of this writing), I’ve seen the word creep into a number of literary discussions on the Internet that don’t mention Dramatica at all.  So, I suppose that’s a good indicator it is becoming part of the overall language of story.

Now, if only my spell checker would recognize it!

Melanie Anne Phillips
Co-creator, Dramatica

“Hero” is a Four Letter Word (Part 3)

Excerpted from “Hero” is a Four-Letter Word

Redistributing the Hero

In part 2, we split the hero down into its component structural and storytelling elements.  But why would one want to do such a thing?  In this part, we provide a well-known example of how the components of the hero can be reassembled in different combinations to create a powerful dramatic impact.

In the classic story of racial prejudice, To Kill a Mockingbird, the Protagonist function and the Main Character View are separated into two different characters, rather than into a single hero.

The Protagonist is Atticus, played by Gregory Peck in the movie version. Atticus is a principled Southern lawyer in the 1930s who is assigned to defend a black man wrongly accused of raping a white girl. His goal is to ensure justice is done, and he is the Prime Mover in this endeavor.

But we do not stand in Atticus’ shoes. Rather, the story is told through the eyes of Scout, his young daughter, who observers the workings of prejudice from a child’s innocence.

Why not make Atticus a typical hero who is also the Main Character? First, Atticus sticks by his principles regardless of the dangers and pressures brought to bear. If he had represented the audience position, the audience/reader would have felt quite self-righteous throughout the story’s journey.

But there is even more advantage to splitting these qualities between two characters. Here’s how it works, step by step:  First, the audience identifies with Scout. And we share her fear of the local boogey man known as Boo Radley – a monstrous mockery of human form who forms the stuff of local terror stories. All the kids know about Boo, and though we never see him, we hear their tales of his horrible ways.

At the end of the story, it turns out that Boo is just a gentle giant, a normal man with a kind heart but low intellect. As was the custom in that age, his parents kept him indoors, inside the basement of the house, leaving him pale and scary-looking due to the lack of sunlight. But Boo ventures out at night, leading to the false but horrible stories about him when he is occasionally sighted.

As it happens, Scout’s life is threatened by the father of the girl who was ostensibly raped in an attempt to get back at Atticus. Lo and behold, it is Boo who comes to her rescue. In fact, he has always been working behind the scenes to protect the children and is not at all the horrible monster they all presupposed.

In a moment of revelation, we, the audience, come to realize we have been cleverly manipulated by the author to share Scout’s initial prejudice against Boo. Rather than feeling self-righteous by identifying with Atticus, we have been led to realize that we are just as capable of prejudice as the obviously misguided adults we have been observing.

The message of the story is that prejudice does not have to come from meanness, but will happen within the heart of anyone who passes judgment based on hearsay rather than direct knowledge. This statement could never have been successfully made if the elements of the typical hero had all been placed in Atticus.

So, the message here is that there is nothing wrong with writing about heroes and villains, but it is limiting. By separating the components of the hero into individual qualities, we open our options to a far greater number of dramatic scenarios that are far less stereotypical. 

Are there more ways to split up the stereotypical hero and redistribute his traits?  Absolutely!  But to explore these, we first need to take apart our villain as well.

“Hero” is available for Kindle

Hero

Storytelling Tip: Trapped in a Routine

As with real people, characters can become trapped in their routines. When a person sets up a routine in order to achieve a goal, service the infrastructure of his or her life, cope with an emotional necessity, or engage in a desired ongoing experience, the situation, reasons, passions, or even the nature of the person himself may have changed in some way that makes the routine no longer effective, counterproductive, inordinately costly, or unsustainably unpleasant.

Still, because the human mind responds to conditioning, a person may continue in their routine by sheer force of psychological inertia. And since the human mind filters out going non-threatening repetitive stimuli (such as a ticking clock or air conditioner noise – called a selective filter) a person may never even become aware that they are in a routine, no matter how difficult or unenjoyable the routine is.

Stories that explore such issues can be very involving for readers or an audience, as they not only strike close to home, but also spark internal consideration which may illuminate similar solvable dissatisfactions in their own lives.

Learn more about incorporating thematic topics in your story in our book:

A Few Words About Theme

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Learn more about storytelling in our book:

50 Sure-Fire Storytelling Tricks!

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“Hero” is a Four-Letter Word (Part 2)

Excerpted from “Hero” is a Four-Letter Word

The Hero Breaks Down!

Groucho Marx once said, “You’re headed for a nervous breakdown. Why don’t you pull yourself to pieces?” That, in fact, is what we’re going to do to our hero. 

Now many writers focus on a hero and a villain as the primary characters in their stories. And there’s nothing wrong with that. But as we are about to discover, there are so many more options for creative character construction.

Take the average hero. What qualities might we expect to find in the fellow? In fact, there are four principal attributes.

For one thing, the traditional hero is always the Protagonist. By that we mean he or she is the Prime Mover in the effort to achieve the story goal. This doesn’t presuppose the hero is a willing leader of that effort. For all we know he might accept that charge kicking and screaming. Nonetheless, once stuck in the situation, the hero provides the push to achieve the goal.

Another quality of a stereotypical hero is that he is also the Main Character. By this we mean that the hero is constructed so that the audience stands in his shoes, or at least right behind his shoulder. In other words, the audience identifies with the hero and sees the story as centering around him.

The third quality of the most usual hero configuration is being a “Good Guy.” Simply, he intends to do the right thing. Of course, he might be misguided or inept, but he wants to do good, and he does try.

And finally, let us note that heroes are usually the Central Character, meaning that they get more “media real estate” (pages, screen time, lines of dialog) than any other character.

Listing these four qualities we get:

1. Protagonist.

2. Main Character.

3. Good Guy.

4. Central Character

Getting right to the point, the first two items in the list are structural in nature, while the last two are storytelling. Protagonist describes the character’s function from the Objective View described earlier. Main Character positions the audience in that particular character’s spot through the Main Character View. In contrast, being a Good Guy is a matter of personality, and Central Character is determined by the attention given to that character by the author’s storytelling.

You are probably familiar with the terms Protagonist, Main Character, and Central Character.  But you’ve probably also noticed that I’ve used them here in very specific ways. In actual practice, most authors bandy these terms about more or less interchangeably. There’s nothing wrong with that, but for structural purposes it’s not very precise. That’s why you’ll see me being something of a stickler in its use of terms and their definitions: it’s the only way to be clear.

In fact, it is not really important which words you use to describe the four attributes of the hero.  What is important is to recognize each of these qualities and to understand what they are.

“Hero” is available for Kindle

Hero

Psychology, Personality, Persona and Perception

When developing characters, consider the four “P”s – Psychology, Personality, Persona and Perception.

Psychology is the underlying mentality of the individual.

Personality is the individual’s manner and style.

Persona is the impression the individual wants to create.

Perception is how the individual is seen by others.

All four of these attributes are present in every real person, and must therefore also be present in every fictional character, be it human or otherwise.

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The Hero Breaks Down

Groucho Marx once said, “You’re headed for a nervous breakdown. Why don’t you pull yourself to pieces?” That, in fact, is what we’re going to do to our hero.

Now many writers focus on a Hero and a Villain as the primary characters in any story. And there’s nothing wrong with that. But as we are about to discover, there are so many more options for creative character construction.

Take the average hero. What qualities might we expect to find in the fellow? For one thing, the traditional hero is always the Protagonist. By that we mean he or she is the Prime Mover in the effort to achieve the story goal. This doesn’t presuppose the hero is a willing leader of that effort. For all we know he might accept that charge kicking and screaming. Nonetheless, once stuck in the situation, the hero drives the push to achieve the goal.

Another quality of a stereotypical hero is that he is also the Main Character. By this we mean that the hero is constructed so that the audience stands in his shoes. In other words, the audience identifies with the hero and sees the story as centering around him.

A third quality of the most usual hero configuration is being a “Good Guy.” Simply, he intends to do the right thing. Of course, he might be misguided or inept, but he wants to do good, and he does try.

And finally, let us note that heroes are usually the Central Character, meaning that he gets more “media real estate” (pages, screen time, lines of dialog) than any other character.

Listing these four qualities we get:

1. Protagonist.

2. Main Character.

3. Good Guy.

4. Central Character

Getting right to the point, the first two items in the list are structural in nature, while the last two are storytelling. Protagonist describes the character’s function from the Objective View described earlier. Main Character positions the audience in that particular character’s spot through the Main Character View. In contrast, being a Good Guy is a matter of personality, and Central Character is determined by the attention given to that character by the author’s storytelling.

You’ve probably noticed that we’ve used common terms such as Protagonist, Main Character, and Central Character in very specific ways. In actual practice, most authors bandy these terms about more or less interchangeably. There’s nothing wrong with that, but for structural purposes it’s not very precise. That’s why you’ll see Dramatica being something of a stickler in its use of terms and their definitions: it’s the only way to be clear.

At this juncture, you may be wondering why we even bother breaking down a hero into these pieces. What’s the value in it? The answer is that these pieces don’t necessarily have to go together in this stereotypical way.

For example, in the classic story of racial prejudice, To Kill a Mockingbird, the Protagonist function and the Main Character View are separated into two different characters.

The Protagonist is Atticus, played by Gregory Peck in the movie version. Atticus is a principled Southern lawyer in the 1930s who is assigned to defend a black man wrongly accused of raping a white girl. His goal is to ensure justice is done, and he is the Prime Mover in this endeavor.

But we do not stand in Atticus’ shoes, however. Rather, the story is told through the eyes of Scout, his your daughter, who observers the workings of prejudice from a child’s innocence.

Why not make Atticus a typical hero who is also the Main Character? First, Atticus sticks by his principles regardless of the dangers and pressures brought to bear. If he had represented the audience position, the audience/reader would have felt quite self-righteous throughout the story’s journey.

But there is even more advantage to splitting these qualities between two characters. The audience identifies with Scout. And we share her fear of the local boogey man known as Boo Radley – a monstrous mockery of human form who forms the stuff of local terror stories. All the kids know about Boo, and though we never see him, we hear their tales of his horrible ways.

At the end of the story, it turns out that Boo is just a gentle giant, a normal man with a kind heart but low intellect. As was the custom in that age, his parents kept him indoors, inside the basement of the house, leaving him pale and scary-looking due to the lack of sunlight. But Boo ventures out at night, leading to the false but horrible stories about him when he is occasionally sighted.

As it happens, Scout’s life is threatened by the father of the girl who was ostensibly raped in an attempt to get back at Atticus. Lo and behold, it is Boo who comes to her rescue. In fact, he has always been working behind the scenes to protect the children and is not at all the horrible monster they all presupposed.

In a moment of revelation, we, the audience, come to realize we have been cleverly manipulated by the author to share Scout’s initial prejudice against Boo. Rather than feeling self-righteous by identifying with Atticus, we have been led to realize that we are just as capable of prejudice as the obviously misguided adults we have been observing.

The message of the story is that prejudice does not have to come from meanness, but will happen within the heart of anyone who passes judgment based on hearsay rather than direct knowledge. This statement could never have been successfully made if the elements of the typical hero had all been placed in Atticus.

So, the message of our little story here is that there is nothing wrong with writing about heroes and villains, but it is limiting. By separating the components of the hero into individual qualities, we open our options to a far greater number of dramatic scenarios that are far less stereotypical.

Melanie Anne Phillips

Also by Melanie Anne Phillips…

“Hero” is a Four Letter Word (Free eBook)

If you are only writing with Heroes and Villains, you are limiting your stories!

Heroes and Villains are stereotypes, not archetypes.  As such, they are comprised of a number of different attributes which can be reassembled in different ways to create far more interesting and original leading characters.

In this new eBook, I pull together several of my best articles on heroes and villains along with new material to help your characters break free from the shackles of tired, cliche storytelling conventions.

Read this new eBook FREE online

or

Purchase it for your Kindle for just $.99