Category Archives: Dramatica

Dramatica is a theory of narrative structure that became the basis for Dramatica story development software. This category covers all things Dramatica from the practical to the science behind it.

Browse through the articles or use the search box at the top of the page to find just what you are looking for, and may the Muse be with you!

Dramatica Trivia 1

When we published the first edition of Dramatica: A New Theory of Story, we were concerned that the “Truth” contained in the book would spawn a mob of groupies who would turn it into a cult.

To prevent this, we put the following admonition on a page of its own before the main body of the book:

“This ain’t no bible; it’s just a damn book.”

Although the book did indeed spawn groupies, we discovered they were wise enough to see Dramatica as a tool or a philosophy and not a religion.  So we dropped the warning from future editions as it was apparently unnecessary.

Dramatica: The “Lost” Theory Book

Dramatica: The “Lost” Theory Book

Read it free online at

http://storymind.com/articles/page15.htm

Before the final version of “Dramatica – a New Theory of Story” there was an earlier draft that contained unfinished concepts and additional theory that was ultimately deemed “too complex”. As a result, this material was never fully developed, was cut from the final version of the book, and has never seen the light of day — until now! Recently, a copy of this early draft surfaced in the theory archives.

Included in this “lost” text – 24 new archetypal characters beyond Dramatica’s “official” 8 archetypes, an exploration of the character justification process, exploring the chemistry of characters, plus alternate explanations of the Story Mind concept, origins of the Story Mind, Objective and Subjective Characters and more!

The Story Mind (Part 14) – Conclusion & Summary)

Excerpted from the Book “Dramatica Unplugged
By Melanie Anne Phillips, Co-creator of Dramatica

In summary, then, in our own minds we have a sense of who we are. In stories, that “sense of self”, essentially the identity or ego of the story, is represented by the Main Character. As readers or audience we tend to identify with that part of the Story Mind, either in empathy or sympathy, because it is the essence of the story’s humanity.

And just as within ourselves we sometimes must consider changing our point of view or our sense of what is right or wrong about a particular issue, so too does the Story Mind grapple with the possibility of change.

Our own survival instinct insists that we don’t recklessly abandon and old tried and true approach in favor of a new untested one without first engaging in some exploration of what such a change might mean in our lives.

After all, if we simply adopted a new mind set on a whim, we will have already changed and our allegiances would be to some other value standard, which may turn out to be contrary to our own interests.

So, essentially we have it out with ourselves. We think about how our world looks to us at present, then imagine what it might look like if we altered some aspect of our outlook or personal code.

We think about how that other belief system – what does it hold, how does it work, what can we learn from it – while still maintaining the belief system we have. Only then, if we are convinced it is a better way to look at the world, we’ll jump over and adopt it.

At that moment we have changed at least some small aspect of what we call our “selves”. We have changed who we are in our own heads.

In stories, it is the Obstacle or Influence character who represents this new person we might become. Functionally, this character might be very like the Main Character (and in practice often is) except in regard to the central message issue of the story regarding which these two characters are diametrically opposed.

The subjective story – the throughline in which the Main Character and Obstacle character duke it out over opposing belief systems – represents our inner struggle wherein we play devil’s advocate with ourselves, pitting who we are against who we might become.

In the end, we elect (or are emotionally compelled) to change or not. But whether change will prove to be a positive choice will remain to be seen, as sometime we change for the good and sometimes we change for the worse.

And finally we arrive back at the Objective view. It is the one view we can never have of ourselves, yet though we can apply that view to others, we are then hobbled in another way for we can never really know what is going on inside their minds.

Stories seem almost miraculous to us because they present us with all four points of view in regard to a single central issue. In a sense, the author provides us with a God’s Eye View of the Story Mind, enabling us to see the Big Picture even while we passionately share the Main Character’s inner view.

The point being that the author is professing to have some special knowledge or experience that allows him or her to understand what is really going on, regardless of how it might feel to the man on the street.

The promise of a story is that it may tell us that when we are faced with a particular kind of problem and the situation feels a particular way, whether or not we should accept that or ignore it to act as we always have or to abandon our proven methods and embrace new ones from here on out.

Also from Melanie Anne Phillips…

Dramatica Structure “Super” Classes

For you Dramatica Theory Hounds, here are a couple of cryptic illustrations I jotted down more than a quarter of a century ago as part of the ongoing extension of the Dramatica theory of narrative structure.

Scroll down to see scans of my original notes.  In the first image, you’ll see four different visualizations, each a different aspect of the structure and dynamics of the Dramatica model.

The second image moves beyond Dramatica to place it in context of even larger systems.  If you think of Dramatica’s “Story Mind” model as map of the nature and process of self-awareness itself, then the second image shows how self-awareness fits in a larger system describing the relationship of the individual mind to the group mind and the relationship of psychology to physics.

Collectively, these two illustrations were all part of an attempt to more thoughoughly define four Super Classes and their smaller components. What are Super Classes? Think of the entire Dramatica model as it currently exists and then imagine that whole model is just one element in a quad of four such similar models. The current version and each of its family members in that overarching quad are all considered “Super Classes” because each contains four Classes.

By way of interest, each Super Class and the quad family that contains all four is aligned in a K-based (Knowledge-based or system of defined constants) bias to maintain the consistent bias established in the first Super Class developed – the now familiar Dramatica “Rubik’s Cube.”

Enjoy!

Dramatica Super Classes

Dramatica Super Classes

Melanie Anne Phillips
Co-creator, Dramatica

The Story Mind (Part 13) – Story Perspective

Excerpted from the Book “Dramatica Unplugged
By Melanie Anne Phillips, Co-creator of Dramatica

Now that we’re familiar with some of the elements of structure with a nod toward storytelling techniques, it might be a good time to consider how we might create and maximize the meaning of our story for our readers or audience.

All meaning comes from perspective – putting things in context. Perspective is created by the combination of what you are looking at, and where you are looking from. Change the object of your intention and perspective is altered. Shift your point of view and perspective shifts as well.

The Dramatica story structure chart is a map of a story’s perspective that describes how your readers or audience will be positioned in regard to the issues you wish to explore.

The chart is divided into four different sections, each one representing a different kind of topic. The first section deals with stories about fixed situations, such as being stuck in a collapsed mine or struggling with a disability. The second area is for stories about activities like trying to win a race or the effort to discover a lost civilization. The third covers stories about fixed attitudes, mindsets, fixations or prejudices. And the final part deals with changing attitudes, manners of thinking, and emotional progressions such as slipping into a depression.

Each of these topic categories is called a “class” of topics, and each has a name. The area that covers situations is called the “Universe Class” because it centers on a fixed external state of things. The part dealing with activities is called the “Physics Class” because it is about external processes. The third section of topics is the “Mind Class” because it is about fixed internal states. The final realm is the “Psychology Class” since it focuses on internal processes.

Simply put, there are two external classes and two internal classes. Similarly, two of the classes deal with states and two with processes. As you can see, the Dramatica chart maps virtually every kind of consideration you might want to explore in a story, for there isn’t any story issue that doesn’t fall into a category as either an external or internal state or process.

But, what we wish to talk about in our story – what we are looking at – is only half of what creates the perspective that contains meaning. To complete the structure of our story we need to add points of view to the topics under consideration.

Just as there are four classes of topics, there are also four points of view. They are the Objective, Subjective, Main Character, and Obstacle Character. The Objective view explores your story’s topics as would a general on a hill watching a battle in the valley down below. Though he cares about the conflict below him, he is not directly participating and also sees a bird’s eye view of the broad strategies involved. Essentially, the Objective view encompasses the “Big Picture” of the grand schemes in your story – from the outside looking in.

But what about the personal view – what things look like from the inside looking out. For that, we have to imagine that we zoom down from the hill into the shoes of one of the soldiers on the field of batter. We experience what he experiences, we feel what he feels, we see things through his eyes. This is the most personal point of view in a story, and it is that of the Main Character – the character with home the reader/audience most identifies – the one whom the passion of the story seems to be about or to revolve around.

The third point of view is from the inside looking in – much like one soldier encountering another in the midst of all the dramatic explosions. This represents the way we all look within ourselves to consider our options, other outlooks we might adopt, whether or not we should change our point of view. So this is the

view of the Main Character looking at the Obstacle Character – representing that alternative paradigm we might change to embrace.

Finally, there is the Subjective view of the argument we make with ourselves about the pros and cons of sticking to our guns or changing our minds. This is represented by the personal skirmish between the Main and Obstacle characters in the midst of the overall battle as seen by the general from the Objective view. In essence, the four points of view are equivalent to I, You, We and They – the four angles we have on ourselves and our fellow human beings. Main Character is “I” – our sense of self or identity in our own minds. Obstacle Character is “You” – perhaps the future “I” – another way for being we might become. Subjective is “We” – our examination of the relationship of our now and futures selves – the difference between who we are and who we might become. Objective is “They” – all the other aspects of ourselves that are not under pressure of possibly changing, represented by all the characters in our story other than Main and Obstacle.

Now that we have outlined the four topic categories and the four points of view, what remains is to combine them to create your story’s perspectives. In fact, all four topic categories must be explored in your story for it to feel complete. What sets one story apart from another begins by the author’s decision as to which point of view will be used to explore which topic category.

When the points of view are matched to a corresponding topic realm, four principal perspectives are created for your story. And each perspective is a different angle on the truth at the heart of your story – a different approach to discovering and solving the problem issue that creates all the difficulties in your story. This match of angle and object is called a “Domain.” So, your story will have four Domains of perspective – the Objective Domain, Subjective Domain, Main Character Domain, and Obstacle Character Domain.

Within each domain we’ll need to dig deeper and to see in greater detail in order to uncover the true heart of your story’s problems. To this end, each domain is divided into smaller and smaller parts – wheels within wheels in the mechanics of your story’s structure. For example, in “A Christmas Carol” by Charles Dickens, Scrooge is a “Mind Domain” character because he is driven by a fixed attitude of selfishness. The ghosts are “Universe Domain” character because they are stuck in a fixed situation – their own ethereal condition that cannot directly effect the world of men.

One magnitude of detail deeper in the Dramatica chart we find that the overall Class of Universe is sub-divided into four smaller aspects: Past, Present, Future, and Progress. And how appropriate (or predictive) that the ghosts of “A Christmas Carol” are Past, Present, and Future. And what about “Progress”? Why it is the ghost of Marley who argues to Scrooge that he forges his chain link by link, extending it day by day with every selfish act. His message is one of

Progress which is why it makes the collective argument of all four ghosts feel complete.

In conclusion, one must establish perspective in order to create meaning and therefore message. The Dramatica chart provides a map of topic categories to which we can apply the four essential points of view and thereby full develop our story perspectives.

Also from Melanie Anne Phillips…

Questions about Dramatica Story Expert

A writer recently asked these questions about Dramatica Story Expert:

1) Will the Dramatica Unplugged video program work for Dramatica Story Expert, as well as for Dramatica Pro – or is there another course I should pursue for DSE?

Dramatica unplugged works fine for any version of Dramatica, as it deals with the dramatic concepts of the theory, not with the software.

2) What’s really the difference between DSE and Dramatica Pro?

The big difference in Story Expert (aside from being updated in look, feel, and operation) are the “gists.” These are subject matter versions of the story points. For example, rather than reading as “obtaining” a goal might read as “stealing the crown jewels.” There are thousands of gists for you to use as story ideas, and you can create your own as well. Plus, you can even access them in the “Spin the model” feature which picks an arbitrary storyform structure, then populates it with randomly chosen subject matter to help you come up with story ideas!

3) Is there anything else I should have to get me ready to use DSE?

There’s nothing you need to do to get ready to use DSE. The main thing is getting used to the new main screen, as we’ve done away with the old button-style desktop and instead open directly to a panel that focuses on the four throughlines. The menus have changed too – easier for new people, but for users of Dpro it may take a while to figure out how to get to all the old favorite features.

The Story Mind (Part 12) – Bad Story Structure is No Joke

Excerpted from the Book “Dramatica Unplugged
By Melanie Anne Phillips, Co-creator of Dramatica

We’ve been focusing on structure for a while now, so let’s take a quick breather and consider storytelling for a moment.

You probably know someone who can take a bad joke and tell it so well that you are rolling on the floor. And you probably know someone who can’t tell a joke to save their life, even if the joke itself is hilarious.

If you start with a joke that just isn’t funny, even the best delivery in the world won’t improve the humor of the punch line, but getting there may have been a hoot. Conversely, if the joke is outstanding, a terrible delivery will rob the experience of its levity even though you still see what was supposed to be funny. Stories work the same way. Even a perfect structure will lay there dead if poorly told. But a good storyteller will keep a reader/audience riveted, even if they clearly see how flawed the structure really is.

Point being, structure is not the Story God. It is a means to an end. It is far better to break structure and go with your Muse than to shackle yourself to the nuts and bolts of story mechanics at the expense of inspired storytelling.

Naturally, the best stories are those that have sound structure and passionate storytelling. But if you find the two diverge, it is always better to err to the side of passion.

Remember the cardinal rule of storytelling – Never bore your audience.

Also from Melanie Anne Phillips…

The Story Mind (Part 11) – The Four Throughlines Part Two

Excerpted from the Book “Dramatica Unplugged
By Melanie Anne Phillips, Co-creator of Dramatica

Imagine our Main Character soldier making his way across the field of battle. Suddenly, through the smoke of dramatic explosions he spies a murky figure standing right in his path. In this fog of war, the Main Character cannot tell if this other soldier is a friend or foe. Either way, he is blocking the road.

As the Main Character approaches, this other soldier starts waving his arms and shouts, “Change course – get off this road!” Convinced he is on the best path, the Main Character yells back, “Get out of my way!” Again the figure shouts, “Change course!” Again the Main Character replies, “Let me pass!”

The Main Character has no way of knowing if his opposite is a comrade trying to prevent him from walking into a mine field or an enemy combatant trying to lure

him into an ambush. And so, he continues on, following the plan that still seems best to him.

Eventually, the two soldiers meet, and when they do it becomes a moment of truth in which one will win out. Either the Main Character will alter course or his steadfastness will cause the other soldier to step aside.

This other soldier is called the Obstacle (and sometimes Influence or Impact) character. He represents that “devil’s advocate” voice we all have in ourselves that makes us consider changing our ways.

In our own minds we are often confronted by issues that question our approach, attitude, or the value of our hard-gained experience. But we don’t simply adopt a new point of view when our old methods have served us so well for so long. Rather, we consider how things might go if we adopted this new system of thinking.

We look at it, examine it from all sides and ask ourselves, how would my life, my self-image, my identity be if I were to become that kind of person by giving up my old views in favor of this new, unproven one that is only potentially better?

It is a long hard thing within us to reach a point of change, and so too is it a difficult feat in a Story Mind. In fact, it take the whole story to reach a climax in which all the research has been done that can be done. And even then, both sides of the argument are so well balanced that the Main Character cannot see a definite edge to either.

This crucial moment leads to those weighty decisions where Main Characters step off the cliff into the darkness, hoping they’ve made the right choice – the classic “Leap of Faith.”

Of course, not all decisions are that cataclysmic. And as we shall see, there are many other ways the differences between Main Character and Obstacle Character points of view can resolve. But for now, it suffices to acknowledge that a Story Mind that did not include and Objective view, a Main Character view, and an Obstacle Character view could not possibly feel like our own minds in real life as we seek to make the best choices based on our best information.

Many novice authors fashion only the first two points of view, believing that a general epic story and a personal view through the eyes of one of the characters is enough. More experienced authors recognize the need to show an alternative approach to that of the Main Character, and include the Obstacle Character as well. But a surprisingly small percentage of authors ever realize that a fourth perspective is necessary or a story will feel incomplete.

What is that final view point? It is the personal argument between the Main Character and the Obstacle Character as they approach each other: their own private skirmish right in the midst of the overall battle.

Movies like “The Nightmare Before Christmas” have an overall Objective story, a Main Character with a problem, and an Obstacle Character who has a different point of view about the propriety or validity of the Main Character’s approach or attitude. But even with all that, it is lacking one crucial thing – the interaction between Main and Obstacle as the duke it out philosophically.

In “Nightmare,” Jack Skellington believes he can be something beyond his nature and resolves to try. His girlfriend states that he should be happy with who he actually is, and not to try and be something that really isn’t him.

Jack will have none of it, and sets plans in motion that cause all the problems of the story. In the end, he realizes she was right and resolves from now on to be the best of what he truly is.

But the problem is that they never discussed these differing philosophies. They simply stated their opposite beliefs and in the end, Jack changes course and she remains on the road where she started.

Though there is a message, without the give and take between the Main and Obstacle, we the audience are given no information on how to achieve that change of heart within ourselves. So the message is simply acknowledged as being noble, but it isn’t personalized or taken to heart.

This fourth point of view is called the Subjective Story. It is the perspective of the battle over philosophies that explores the value of each belief system fully and completely, testing one against the other, pitting them against each other in all contexts. Only if this is seen in the Story Mind does the audience become convinced that the message is of real value to them.

So, these four throughlines – Objective, Main, Obstacle, and Subjective are all required for a story structure to feel complete. They likely seem pretty strange and unfamiliar in contrast to your usual way of approaching stories.

Fortunately, there is a much simpler way to think about these throughlines. The Main Character represents the “first person” perspective: “I”. He looks at the Obstacle Character’s philosophy and sees that character as “You.” He considers the personal skirmish between himself and the Obstacle character as defining “We,” and the view from the hill of the whole durn thing looks at “They.”

I, You, We, and They – the simpler, more familiar equivalents of Main Character, Obstacle Character, Subjective Story, and Objective Story. They are the four points of view we have in real life, and they must be represented in stories if they are to successfully press home their messages to the audiences.

Also from Melanie Anne Phillips…

The Story Mind (Part 10) – The Four Throughlines Part One

Excerpted from the Book “Dramatica Unplugged
By Melanie Anne Phillips, Co-creator of Dramatica

The structure of a story, then, is the psychology of a single mind made tangible. For the story to be sound and ring true, the psychology must be complete and valid.

But to make a complete argument, it is not enough to simply reproduce the Story Mind structure. We must go beyond that and move into a larger realm that involves the audience.

In a nutshell, the audience will not be satisfied until they see the Story Mind presented to them from four different points of view – the Objective Story, the Main Character, the Obstacle (or Influence) character, and the Subjective Story. Simply put, imagine the goings on in a story as a battle. We can watch that battle from up on a hill overlooking the field, as a General might. This is what we call the Objective view of the story, since it is seeing the story from the outside in. Though from this perspective we care about what happens, it is not as if it is happening to us. Rather, we are simply watching it happen to others. Because we see the big picture, we can tell if a soldier is headed into an ambush, or how he might best achieve his goals. We can evaluate decisions made on the field as being good or bad in the grand scheme of things.

The Objective view is the same perspective we have in real life when we see others trying to deal with their problems. It is easy for us to think we see the best course, not being involved ourselves, and we often offer advice and comments like, “Why don’t you just…” or “How could you possibly have….”

Of course, this ignores how that person might feel, and dismisses any attachments or emotional needs they may have. Because we have no vested interest in the outcome, we can consider the situation dispassionately. After all, we don’t have to wake up in the morning having to deal with the consequences of their actions.

But if we zoom down onto the field and stand in the boots of one of the soldiers, we get a completely different point of view – the Main Character perspective. From here we experience the most passionate appreciation of the battle, rocked by the concussion of dramatic explosions all around us, stumbling across the field without that objective overview, just trying to do our job and survive the clash.

The Main Character view represents our own sense of self – the Story Mind’s self awareness. It is the view from the inside looking out. Though we can clearly see the situation surrounding others, that is a perspective we cannot get of ourselves. Rather, we must try to deduce the “big picture” based on the little personal glimpses of it we get while we grapple with our problems.

For an audience to feel that all the angles of the story’s problems have been explored, both of these real life points of view must be included in the structure. And yet, even they are not sufficient: there are two more perspectives required as well.

Also from Melanie Anne Phillips…