storymind.jpg (11001 bytes)
Hidden in the dramatic structure of stories is a model of the mind...

Directory:

Home

Story Mind Basics

The Minds of Men & Women

How to Solve Problems

A Model
of the Mind

The Math Behind the Model

Applications
of Mental Relativity

The Mental Relativity Tapes

Press Coverage of the Story Mind

Letters & Replies

********* 

 

The Mental Relativity Tapes

Transcripts of the personal tapes recorded by Melanie Anne Phillips while continuing to develop the Mental Relativity theory of mind.

8/8/94

"Cartoon Characters as
a Symbolic Emotional Language"

by Melanie Anne Phillips

I just had a thought while looking through a mail-order catalog of gag and gift items. I saw the Warner Bros. cartoon characters on various T-shirts and mugs etc. Also, I saw Betty Boop and some of the other famous fictional icons for our time. It occurred to me that a truly D-based [Desire based] language, a truly D-base set of semantics, might not involve words at all. In fact the semantics might be symbolics instead.

Note to my assistants: One of the projects that I think I would like us to try and do is to take a simple concept, a simple emotional concept, and try to find cartoon characters that represent the vocabulary of this concept. In other words, if there is Donald Duck when he is frustrated and jumping up and down because something is not going right. If there is the Tasmanian devil when he is whirling around ripping something up. Bugs Bunny chewing on his carrot. Betty Boop in a particular poise. Yosemite Sam... All of these characters have a vocabulary attached to them that is non-verbal, purely emotional. When we watch the cartoons, say the road runner and the coyote, we are going to experience the same emotions from person to person. That is a much more accurate way of dealing with a D-based, Desire based semantics as a code for creating a proper story form [In Dramatica].

If we can create quads out of these symbols that have a culturally agreed upon complex emotional perspective, we might be able to create a complete structure of these emotions based on the non-verbal usage of cartoon symbols. Obviously, this is going to require licensing these symbols. However, I don't think that would be a problem, since so many of these things are licensed anyway for public consumption, for us to be able to use them as part of a structural model -- in order for writers to be able to create different emotional moods.

Interestingly enough, because the story engine is predictable, if we keep the relationships that we've established in the engine, but instead of putting the words on, put the symbols on, it will be a most magical thing that happens to an author who is trying to create a mood, who wants to write from the organic perspective. They can answer questions by choosing symbols. Do you want your story's outcome to feel like this or feel like that? Where among this range of options, would best describe the way you want your story's outcome to be. Where would you like your story's beginning to be? At the moment that it opens up, how do you want the audience to feel?

After you have picked a certain number of symbols, the Dramatica engine, using the new matrix of symbols would do its little tricks and then be able to say in that case, as a result of this, the kind of thing that always seems to move the story forwards, which we call catalyst, would be a particular symbol, which would give an emotional perspective of what it is that changes these relationships of feelings and drives the story forward.

In other words, Dramatica engine would predict symbolic emotional representations; it would provide and put into each slot a different symbol to create a different appreciation, by creating an emotional context.

Obviously, cartoon characters are mostly going to be involved in one superclass or class [in the Dramatica structural model]. It's going to be in the area that involves the lighter emotions. Because even when cartoon characters are angry there's no real fear there, there's no pain going on. It's that area of slapstick that is sort of unreal. We should try and figure out a comparison study between that feeling of cartoons, where we can have the entire range of human emotions from love to hate, and happiness and sadness, and yet it is not serious, it is not something that when we feel the hate or the rage, it is not true hate or rage, it's through a filter, and consistently that filter biases cartoons in general.

When we get into the more realistic cartoons, then we actually end up with more of a real world filter to what is going on. We need to do a comparative study between these kinds of filters and the kinds of filters that we see occurring when we shift from the K-based superclass to say Hitchcock's superclass, Kasdan, or Fellini's superclass. It has to do with the relationship in the current model between the objective and subjective views -- whether they intersect at the end of the story, whether they start intersecting and spread out, whether they are parallel and which one the audience is sitting on, and which one the main character is sitting on, in terms of whether we can tell if something is real, or fantasy. For example, in Fellini's work or Bergman's we might see that the audience cannot tell the difference between what is fantasy and what is reality. Not being able to know the difference between the objective and subjective views describes that superclass. Similarly, as we are dealing with these cartoon characters, and the icons that they represent; that nature of Loony Tunes or Tiny Tunes separates the viewer from a reality base. Instead, you are looking totally at the fantasy side.

If we can identify those relationships we'll be able to pick the super class into which these cartoon characters fall.

Copyright Melanie Anne Phillips


Brought to you by


Owned and Operated by the Creator of StoryWeaver & Co-Creator of Dramatica
Serving more than 12,000 writers since 1997

Get the Writer's Survival Kit Bonus Package
FREE with ANY Purchase!

Writing Software Buyer's Guide
About Our Store

 We'll Beat ANY Price!
     90 DAY Return Policy

Movie Magic Screenwriter 2000 Movie Magic Screenwriter
pad
List price: $269.95
Your price: $179.23
(
Academic: $99.95)
Storyweaver Software-<br>Your Step-by-Step<br>Guide to a Complete Story!
Our
Bestseller!
Storyweaver
Step by Step Story Development Software

pad
Just $29.95
Dramatica Pro 4.0<br>Story Development<br>Software Dramatica Pro 4
Story Development

pad
List price: $269.95
Your price: $179.23
(
Academic: $99.95)
20 hour Writing<br>Course on CD ROM<br>featuring Dramatica 20 hour Writing
Course on CD ROM
featuring Dramatica

pad
$19.95
Dramatica Tips & Tricks Book Dramatica Tips & Tricks Book
pad
$19.95
Dramatica Software<br>Companion CD ROM Dramatica Software
Companion CD ROM

pad
$19.95
Dramatica Writers DreamKit 4.0 Dramatica Writers DreamKit 4
pad
$49.95
Hollywood Screenwriter Hollywood Screenwriter
pad
$49.95
Final Draft 7 Screenwriting Software
pad
List price: $249.00
Your price: $199.47
(
Academic: $129.42)
Power Structure
Story Development
Software

pad
List price: $269.00
Your price: $159.95
Power Writer
pad
List price: $159.95
Your price: $99.95
How to Create
Great Characters
Online Workshop

pad
$49.95
How to Create
Great Characters
DVD Video
$19.95
How to Make Your Movie
An Interactive Film School

pad
List price: $89.95
Your price: $49.95
The Dramatica Theory<br>2 hour audio program The Dramatica Theory
2 hour audio program

pad
$19.95
PACKAGE DEALS
$59.95 & Up
Master Storyteller:<br>Improve your<br>Writing Skills! Master Storyteller:
Improve your
Writing Skills!

pad
$29.95
The Story Mind:<br>Structure Vs. Passion The Story Mind:
Structure Vs. Passion

pad
$9.95
20 hour Writing<br>Course on CD ROM<br>featuring Dramatica StoryWeaving Seminar
pad
In Person - $199.95
Online Video - $99.95
Dramatica Theory Book Writing with
the Story Mind
1 hour audio program

pad
$9.95
Writing Characters<br>of the Opposite Sex Writing Characters
of the
Opposite Sex
2 Hour Plot Class<p>Learn how to<br>plot your story! 2 Hour Plot Class
Learn how to
plot your story!

pad
$19.95
Mental Relativity Book: The Psychology Behind Dramatica Mental Relativity Book: The Psychology Behind Dramatica
pad
$19.95
Dramatica Pro 4.0<br>Story Development<br>Software Mastering
Dramatica Pro
Online Workshop

$49.95


Prefer to order by Mail or Fax?
Click here for information.

Questions? Email customer-service@storymind.com

We'll beat ANY Advertised Price! REALLY! 
AND, if you see a lower price within 30 days of purchase
we'll refund the difference!

90 Day Full Money-Back Guarantee!
Return item within 90 days for a complete refund
of your original purchase price!

Get the Writer's Survival Kit & Sampler FREE
with ANY Purchase!

StoryWeaving Seminar
Join the creator of StoryWeaver & co-creator of Dramatica
for a two-day writing & story development seminar
Click here for details!

Visit the best writers' site on the web:

storymindad.gif (9491 bytes)


Subscribe to the Storymind.com
Writing Tip Newsletter!

Available at the Storymind Store:

Software for Mind Analysis & Problem Solving

Dramatica Pro

Dramatica DreamKit

Books:

Mental Relativity: The Story Mind

Audio:

Mental Sex

Products for writers based on the Story Mind Theory

Accessories:

Dramatica Software Companion CD ROM

20 Hour Dramatica Course on One CD ROM!

Dramatica Theory Basics 2-hour CD Set

Writing with the Story Mind CD

Books:

Dramatica Tips & Tricks Book

Dramatica Theory Book